Operation Flashpoint: Red River free download for windows 7 32bit current version

• Summary: Taking a small step into the future, Red River depicts a fictional conflict with contemporary geopolitical themes, which will unfold over three distinct acts in both single player and drop-in-drop-out co-operative play for up to four players online. Faced with new counter-insurgency combat Taking a small step into the future, Red River depicts a fictional conflict with contemporary geopolitical themes, which will unfold over three distinct acts in both single player and drop-in-drop-out co-operative play for up to four players online. Faced with new counter-insurgency combat and the returning threat of the Chinese PLA, players will feel the tension, brutality and carnage of modern conflict from the perspective of a marine fireteam on deployment in a hostile country, thousands of miles from home.

Just bought this game today and i must say it is one of the many games of this year that has been put down because it strives to be different. Just bought this game today and i must say it is one of the many games of this year that has been put down because it strives to be different. This game is awesome!!! The AI on both sides is remarkably smart.

In Operation Flashpoint: Red River, you'll enter into battle on an all-new, 200km battlefield. Explore Tajikistan with your fireteam, playing as a grenadier. Operation Flashpoint: Red River is a first person shooter video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by game developer Codemasters. The Games on Demand version supports English, French, Italian, German, Spanish. Tajikistan, 2013. Between Afghanistan and China, the world’s next flashpoint is.

The Taliban insurgents move to flank your positions and suppress your cover when they get a solid read on your range. As for your team they also prove to be fairly capable, whilst not the smartest they will do their duty and kill any enemy that comes within their sights.

If you are a proper tactician and make smart orders you and your team will become death dealing machines. The graphics are impressive and dazzling at times when you realize the sheer scale of the world your in. Tajikistan is large and it really shows when the sun sets over the beautiful mountain ranges and you realize just how far you are from your objective. The last review that i read was from IGN who frankly cannot review worth **** They marked sound down to a 5.5 because your Sergent is annoying. Yes the Sergent is irritating at times but the story and dialog that occurs between your squad and Sergent is humorous at times.

The guns sound perfect and powerful especially the snipers and the customization options are nice. Explosions are beautifully rendered and feel large in scale and power. Airstrikes and Artillery bombardments are fantastically realized and very well done.

This game is not for everyone however, This game IS first and foremost a tactical military simulator. Fights are scaled back but when the fighting breaks out the firefights are action packed and intense.

Its also very nice that the heartbeat of your soldier is monitored by vibrations from your controller as well. Between levels and some fights long driving scenes full of dialog are put as filler and used for debriefing and mission briefing. Some people may find the game boring but it is tactical and requires as such. If you go gung-ho and try to be the solo killer you are in games such as COD you will get slaughtered faster than you can blink. Issuing commands requires thought and a bad order is nobody's fault but your own. Closing Comments: This game gets a 10 in my book its fun to play solo and amazing to play in Co-op. The only gripe i had which is not severe enough to degrade my review is the fact that unlike Operation Flashpoint: Dragon Rising the game is not free roam and wandering away to far will result in an AWOL insta-death.

But they give you warning and the game still has freedom of approach to missions. You can choose how you want to complete your mission and you have freedom of choice to complete your objectives. If you want to be an invisible long range death dealer in the form of a sniper you can or feel free to go silent and be the assassin by equipping a silencer and sneaking into enemy compounds unnoticed. This game allows many choices and is fun for those who are fans of the series and the genre. If you expect the game to be like CoD its NOT. If you try to play like it is you will DIE.end of story.

All i can say is give this game a chance and you wont regret it. Happy Hunting. Whats with the user reviews going up so late with this game.It was released months before user reviews went up.

Anyway,this is a good Whats with the user reviews going up so late with this game.It was released months before user reviews went up. Anyway,this is a good Hardcore Military Squad Game/Sim.Anyone who likes the Co-Op missions in Ghost Recon-Advanced Warfighter 1&2 will love this too.Though Red River may at first seem like a backward step from the last title,Dragon Rising,in fact it isnt,but actually in the end,an improvement.I'll explain. In DR(Dragon Rising),much more area was open to you.The whole island basically,so you could say it was free roaming.In the new title,Red River you cant free roam.You have a set 'Area of operation' for your current mission & objectives.At first that doesnt sound good,but when you think about it,in DR,you rarely,if at all,would wander from your mission objectives & use this capability to free roam,because,well,there was no point to do so. Besides,the size of Areas for you to operate in,in Red River,are actually quite large,& big enough to still give you the options on how to opproach your waypoints,like your used to in DR.Very rarely will you find yourself leaving the area of operation,& if you are,then your going off track too much anyway. I loved this game.

We don't see many deep semi-realistic and tactical shooters these days, especially on console, its all run & gun CoD, Gears I loved this game. We don't see many deep semi-realistic and tactical shooters these days, especially on console, its all run & gun CoD, Gears of War and other immature dumbed down for the casual audience / weekend warrior shooters. In this game one bullet can kill, and there is realistic bullet physics like bullet drop and weapon handling / recoil, the combat itself is really a lot of fun of you prefer the more realistic approach. And since we don't get ARMA on console this pretty much the most simulation like game you can find. One of the best things about this game is the size of the levels, it present an amazing broad play space, which allows for tones of re-playability in single players, especially with the load-out and persistent class system in which you can unlock new skills, weapons and equipment.

Huge maps and environments, and it looks fantastic. If you like tactical squad game-play then you'll love this game. The A.I is very solid, much improved over OP: Dragon Rising, as are the controls which have been stream-lined but still give plenty of depth like switching fire modes and such. The game has lost a little bit of depth, like no searching dead bodies any more or alternate ammo types, and there isn't any scope wobble, instead the iron-sight remain dead still, but hopefully next time they can bring these features back since I really enjoyed them in Dragon Rising. One of the best features is the 4 player coop and especially the bite-sized MP scenarios which really are a tone of fun and some of the best multi-player coop gaming I have experiences to date. Easily surpassing Gears, L4D and even Borderlands.

I want to give it a 8.5 / 10, but MC doesn't allow that so i'll give it a 9. Oh and btw Metacritic, this game has been out for months in non US countries, and yet the user reviews have only just been allowed? Kinda sucks guys.

This review contains spoilers, click expand to view. Operation Flashpoint: Red River, is an all in all, interesting game. It depicts the kind of war fare similar to that of the early 2000's after we invaded Afghanistan. Desert Warfare, Village to Village, ambushes, IED's, etc.

The plot line it follows is a fictional depiction based on international political conflict with Tajikistan(pardon spelling) and eventually China. The character movement and weapon handling is changeable based on an upgradeable set of skills. But in general character movement is lazy and doesn't feel lively, until you vault an object, or go prone. While running the heartbeat of your character vibrates your controller, just a neat feature. Weapons unlike most games however, are more realistic. They have a REAL bullet spread, much like they do in real life, and they follow the one in the chamber rule.

In general I give the weapons and shooting aspect a 9/10. That was well done. Character movement, a 7/10, there needed to be more sway or vibrations. Just more feel in it. The in-game noises and voice were half assed and sloppy. The worst of the games shortcomings.

In game dialogue was cheesy, repetitive, and nonsensical. Knox will just rant and repeat words like **** or 'ricky tick' or continuously restate his rules. The In-game voice performed by your character and other squads was duplicated base commands. Whereas all the squad leaders will say 'Team, haul ass, 200 meters, northwest' in a slightly different tone. Your own squad commands were all the same, and tone never changes.

If you target an enemy for your squad to engage, you say 'Team(pause) Light up that(long pause) rifleman.' And if your target is a sniper it will simply change 'rifleman' to 'sniper'. The speech portion of this game was terribly performed and executed. Honestly if they revamped this, it would be a very 'engaging' game. Also, all the vehicles make the same engine drone.

The final portion of my unprofessional review is the graphics(quality) review. The graphics were lacking for that of a 2011 time period game.

They weren't terrible, but some areas could of used some detail. The edges should have been sharper.

Also, it had old Call of Duty troubles where AI guns and limbs would fade into walls or themselves when prone/crouched etc. If this game was to be re-done and re-vamped, Id say it could turn around. It is a GREAT game, but it has crucial flaws that really affect how a game is seen in consumers eyes.